Updated visuals


So I just uploaded a new build of version 0.0.5 that now has updated visuals!
The textures are from https://opengameart.org/content/voxel-pack by Kenney.nl and are currently just placeholder to get a feel of the style that I want the game to have at release.

I have been trying out different new mechanics and started building an overworld that would function as a hub with teleporters to the different puzzles. But the idea didn't fit with the overall design and felt forced, so I quickly removed it.

In the coming weeks I will be iterating on the main stretch mechanic and change it into something that might enable a lot of interesting puzzles that the current state of it just cannot.

Files

alter_v.0.0.5.zip 3 MB
Jun 25, 2018

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